Klikaklu is designed to make it quick to make a simple hunt, but it has more hidden options that can give your hunts greater possibilities. Here’s a rundown of what you can do:
Playing a hunt consists of completing a collection of clues. These can either be done sequentially (a ‘treasure’ hunt) or in player chosen order (a ‘scavenger’ hunt).
The Steps of a Clue
The process of working through each clue consists of several steps (all of which are optional) in the following order:
- Getting to a location
- ‘Solving’ the clue
- Answering a quiz
- Answering a poll
- Getting a reward
- Giving feedback to the hunt’s creator
Getting to a Location
There are two options for getting to a location:
Require Player in Range: the general location of the clue is presented on a map. Once the player is in the vicinity, they tap a button to prove it.
Offer as Hint: the location on a map is offered as hint players can opt to look at while they are solving the clue. It will be recorded that they used the hint.
Different Ways to ‘Solve’ the Clue
There are several different ways to have your users finish the solving step of a clue, each offering a different approach:
Match image: players use image matching against a scene you’ve shown them to prove they found it.
QR code: players match a QR code the app has printed out for you
Free form: the creator describes a task for players to accomplish, then they have to take a picture to prove it.
Skip clue: the portion of the clue that needs to be solved is skipped completely, for just getting someone to a location, or to answer a quiz or poll.
You can also provide a hint for each clue. Hints (and rewards) can be in the form of an image, a short video, and/or some text (which can contain links).
Answering Quizzes and Polls
A question is posed to players in various formats (true/false, multiple choice, numeric, match text). For quizzes, the host defines a correct answer, and the player is informed whether they got it right or not. For both quizzes and polls, the player’s answer is recorded.